Flymageddon Termite Bore Posted on 16th November 2016 The Termite Bore was a weapon created as concept for Flymageddon Read more
Flymageddon Environment work Posted on 16th November 2016 Creating the environment assets for the level Read more
Flymageddon Grubzooka Animation Posted on 15th November 2016 Rigging and animating the Grubzooka Read more
Flymageddon Grubzooka Texturing Posted on 15th November 2016 Texturing the Grubzooka weapon Read more
Flymageddon Grubzooka Modelling Posted on 15th November 2016 Modelling the Grubzooka weapon Read more
Flymageddon Grubzooka Concept Posted on 15th November 2016 Creating the Grubzooka weapon for Flymageddon using Maya, Photoshop and Zbrush Read more
One Path to Game Development. Posted on 30th October 2016 A brief history into how I became a programmer. Read more
Daemon modelling challenge Posted on 14th May 2016 A daemon modelling challenge from CG Channel a few years back. Read more
Evidence Based Holding App Posted on 14th May 2016 An interactive learning app around Clinical Holding of children Read more